![]() ![]() In addition, some commonly used sound effect algorithms are reviewed with respect to their applicability in computationally efficient music synthesis. ![]() ![]() They reduce aliasing more at high frequencies, but at low frequencies their performance is worse than with the first-order polynomial. The approach is also tested with two different third-order polynomials. ![]() Methods for existing bandlimited waveform synthesis are reviewed, and a new approach using polynomial bandlimited step function is presented in detail with design rules for the applicable polynomials. A major implementation problem is raised in digital source-filter synthesis, where the use of classic waveforms, such as sawtooth wave, as the source signal is challenging due to aliasing caused by waveform discontinuities. Next, the design of the structures of the applicable techniques are presented in detail, and properties and design issues of these structures are discussed. In practice, the applicable techniques are limited to additive and source-filter synthesis, and, in special cases, to frequency modulation, wavetable and sampling synthesis. First, different possible synthesis techniques are reviewed and their applicability in computationally efficient music synthesis is discussed. In this thesis, the design of a music synthesizer for systems suffering from limitations in computing power and memory capacity is presented. ![]()
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